free gamedate 5.4
Griin Hornetz
|
our first game was played in sweltering heat.
we had bad luck but so had goblins, too. they dodge and resisted our
blows, and their fans cheered again and again.
| | |
TDs 2-2 | cas 4-0
| cards 1-2 | 6 drives |
gate 16,000
gold 60,000
effective rating 98-97 | | |
|
free gamedate 11.4
Black Blood Plague
|
again we had bad luck with cards and in game. but so had rats, too,
except in smashing us. we had bad, they had good cards, but tuthom
smashed and killed their rat ogre. active flesh eaters were hungry and
spent most of the match among rat fans.
| | |
TDs 0-3 | cas 3-5
| cards 3-3 | 4 drives |
gate 34,000
gold 80,000
effective rating 108-150 | | |
|
free gamedate 17.4
The Minotaurs
|
we still had only 1 card, and again had bad luck for first half.
bulls had good tricks, but in second half our luck changed, and bulls
collide with each other and we scored. again more fans appeared. | | |
TDs 2-0 | cas 2-4
| cards 1-3 | 3 drives |
gate 33,000
gold 50,000
effective rating 108-112 | | |
|
free gamedate 26.4
BC Bonebreakers
|
again we had only 1 card and one zombie smashed its hip in training.
we had bad luck, but ogres had worse. we had trampoline trap, but
there was riot at the start of the match. second half was played in
blizzard, and we smashed them like dirt. we raised new wight zombie
and thousands new fans. | | |
TDs 3-0 | cas 3-3
| cards 1-2 | 5 drives |
gate 44,000
gold 90,000
effective rating 118-100 | | |
|
free gamedate 29.4
Da Hazard
|
kathom started match too early and was kicked out and so we smashed
the referee and so did goblins, too. we failed and had bad luck, and
they had lots of tricks we were not expecting. at the start of the
second half, their troll also started too early and was also kicked
out. we still had bad luck, again and again. too bad. | | |
TDs 0-0 | cas 6-2
| cards 3-2 | 2 drives |
gate 35,000
gold 50,000
effective rating 140-165 | | |
|
free gamedate 3.5
Blood
|
those khornate players had bad luck, but our mummies thou ca not run
and we had many failures. grag killed their orc and we feasted until
orc was raised as a new team member. nothing seems to stop this
endless flow of new zombie fans.
| | |
TDs 2-0 | cas 7-0
| cards 2-3 | 4 drives |
gate 43,000
gold 50,000
effective rating 145-123 | | |
|
free gamedate 8.5
Fatal Justice
|
those humans were weak and unlucky warriors. their ogres were stupid
and all them fall as weaklings before us. we killed 3 of them and
raised one of them. our vampiric zombies were hungry but appetite of
daruoh is finally extinguished. soon all the graves in old world has
opened to join as our new fans. | | |
TDs 3-1 | cas 8-2
| cards 4-2 | 5 drives |
gate 34,000
gold 70,000
effective rating 150-194 | | |
|
free gamedate 15.5
Gladiators
|
those ancient elves were fast and agile but they fell before our
blows, and had bad luck with them. when the weak and pale woodland
beings tried to ran away, kathom followed, fell down and its wrappings
were ripped and shipping for new ones takes week or so. our tactical
advisor was spotted to talk with gladiator coach, and thus we did not
win, but at least feasted. and again the horde that follows us
enlargened. | | |
TDs 2-2 | cas 10-0
| cards 4-2 | 6 drives |
gate 57,000
gold 40,000
effective rating 167-205 | | |
|
free gamedate 18.5
The Shooting Stars
|
Our pale ancient opponents had right attitude and soon we had many
casualties at both sides. To make match more even, we spend our time
in backroom stealing their treasury instead of repairing damaged
zombies, and thus none of five zombie casualties were
regenerated. Mrahnad failed an almost certain touchdown, but grag did
completion, touchdown, interception and casualty all in one match. At
second half there was short heat period and we have only a few zombies
at field, but elves were still very uncertain of their possibilities
and we won easily. | | |
TDs 3-1 | cas 5-5
| cards 3-2 | 5 drives |
gate 57,000
gold 90,000
effective rating 168-209 | | |
|