Squat Land Train

As well as it's massive armour, the Land Train is also protected by 2 Void Shields. Due to the extra energy provided by the Battlecars, shields increase by 1 Void Shield per battlecar. The damage capacity also increases with the number of Battlecars in the Land Train.

Speed  Armour   Void Shields  Damage Capacity  Assault  Transport

15cm     6       2+1 per BC      4+2 per BC       6         -

WEAPON TABLE


Weapons                   Fire Arc   Range     FP          Notes

Engine's weapon battery   All round   45        6
Mortar Battlecar          All round   60    Hvy Barrage    Artillery
Bomb Battlecar            All round   45       U/L         Vortex Missile
Berserker Battlecar       All round   45        3          Transport (3)
Dragon Battlecar          All round   30        4          Close Support

CRITICAL DAMAGE TABLE


2d6   Result            Damage   Notes

 2  Heavy Hit            +0 pts  The LT is immobolised for the rest of the turn

 3  Wheels damaged       +1 pt   The LT is immobolised until the damage is repaired

 4  Weapon battery dmgd  +2 pts  The Engine's weapon battery may not be fired until 
                                 the damage is repaired.

 5  Battlecar damaged    +2 pts  One random Battlecar may not use it's weapons 
                                 until repaired. Troops on board a Beserker 
                                 Battlecar may not dismount until the damage is 
                                 repaired.

 6  Hull damaged         +3 pts  The LT is immobolised for the rest of the turn and 
                                 it's armour value is permanently reduced to 5+.

 7  Battlecar destroyed  +3 pts  The LT is immobilised for the rest of the turn. 
                                 One random battlecar is destroyed.  The LT's 
                                 maximum void shield capacity is permanently 
                                 reduced by 1. Transported troops can escape as
                                 normal.

 8  Wheels destroyed     +3 pts  The LT is permanently immobilized.

 9  Fire                 +4 pts  The LT only moves at half speed and suffers one 
                                 extra point of damage at the end of each rally 
                                 phase until repaired.

10  Multiple Fires       +4 pts  D6 fires break out, (see Fire above)

11  Locomotive destroyed +4 pts  The LT's engine car is destroyed and the 
                                 remaining battlecars are permanently immobolised. 
                                 The LT's max void shield capacity is reduced by 2.

12  Catastrophic Damage          See table below

CATASTROPHIC DAMAGE TABLE


1d6        Result         Damage    Notes

1-3  Internal Explosions  Wrecked    Internal Explosions tear through the Land 
                                     Train, killing all crew and leaving the Land 
                                     Train a smoking wreck.

4-5  Magazine Explosion   Destroyed  Weapon magazines explode, destroying the LT 
                                     and scattering debris over a wide area. Roll 
                                     a D6 to hit any units within 5cm.

  6  Engine Explosion     Destroyed  The LT's Engine explodes, destroying it in a 
                                     huge inferno. Roll a D6 to hit any models
                                     within 2D6cm.

Updated 25.4.97 - Squat index