- Game Concept
Neo-Hunt 3 is a board/card game for
2-4 players. Each player controls a team of
3 varans with aim to kill as many as troopers and varans as
possible before all troopers are killed or one varan team destroyed
entirely. The gaming time is 30-60 minutes.
Neo-Hunt 3 is fourth in a line of Neo-Troops,
the cybervaran rpg based board/card games. Cybervarans are
cyber- and nanoenhanced vat-grown killing machines, and are equipped
with big weapons, heavy armor and cloaking device.
There is two version available from the game. The
new year 2003 version (3.3) and the
- Game Preparation
To play Neo-Hunt 3, following things are needed:
- Playing cards and counters. Cards are provided as
ready postscript files, see appropriate preview pages
(quick link to 3.3).
See generic guidelines
of how to use them. Color printer is recommended.
- Some table to put gaming board on. I prefer to have a glass
plate on top of it so it is easier to move pieces around. Other
choice is to make gameboard tiles heavy enough so that they do
not move around.
- Some counters for troopers (50 needed) and for varan damage. I
use colored glass gems.
- Varan Team
Each player has 3 varans, with various powers.
- A is an assault varan. Fast and deadly in close quarter, perhaps
your most efficient weapon. However, its stamina isn't that great
so beware of firepower varan in range and grenades.
- B is a support varan, combining firepower with moderate
mobility. No real weaknesses and like assault varan has handy
- C is a firepower varan, ultimate in ranged combat. In addition to
higher firepower than support varan has, it also has special weapons
against varans and highest endurance. However, it is very slow and
bad at close quarter firefight and melee, so beware of being swamped
by trooper hordes.
Troopers are the main target of the varans. Each trooper counter in
the game represent a small group of human soldiers armed with
various lighter weapons like assault rifles, grenade launchers and
plasma guns. They are easily killed with big guns, but when many
groups are together, they become a threat even to varans.