Syndicate:
Sunset Beach
The klang echoed in the empty basement room, raising a cloud of
dust from the floor. Jean stood near the doorway, one hand inside the
pocket of his trenchcoat and the other still holding on to the heavy
sports bag he had just dropped to the floor. In the doorway behind
stood Audrey in her tight WetFlesh pants and without any intention of
letting go of her briefcase. On the far side of the dimly lit there
was a fat man sitting behind a metal desk. In the pale light of the
roll-up display his swollen face and tangled beard looked even worse
than they really were.
"I was expecting you. You can call me
Frank."
Fuck! Once again they would chop up his face and he would have to
learn yet another cover role. But that was something he could worry
about after he had worked his way through those fellows with longcoats
in downstairs. One way or another...
Cursing his bad luck and the contact who had lost his nerve Jean crept
closer to the staircase, tiptoing over the corpses on the
floor. Number 7 shone brightly in his field of vision. With some luck
there would not be more than the two he saw earlier and he would not
need to draw a bigger gun that would make even more noise...
His thoughts were interrupted by a new text rolling into his view:
"Air flow fluctuations in the northeast corner, birds closing in."
That did not leave much time. There were already more than enough to
mop up after this operation and he was not about to make even more
mess...
Sunset Beach is a Syndicate campaign of well-paid professionals carrying out assignments on the island of Ata in the Pacific Ocean. It is a lucrative but challenging mission, with little margin for error.
Game system is (obviously) Syndicate, more precisely its fifth edition Syndicate V: the Corporate Future that will be further defined as the game progresses. No previous experience of the game system or setting is required as long as the player is interested in the concept.
Campaign area is the island of Ata in Tonga Archipelago close to the International Date Line and the Tropic of Capricorn. The island has been leased from the Kingdom of Tonga for 100 years and the corporations ruling it have the highest authority there, so it is effectively a miniature state of its own.
Characters are foreigners, smuggled onto the island by means disclosed at a later date and with contacts to local informants and snoopers. They are first described freely and then numerical values worth about 20 CP are generated on the basis of that description in cooperation with the gamemaster. There are no absolute CP-limits (although they can be used as guidelines). Note that forced agent, backed, licence, officially dead and second identity advantages are not in use, stranger is highly likely and contacts or friends are rare. There are no free contacts. In Finnish version there is some additional information for the characters on how to preserve their cover role.