(firepower)
2d6 | Result | Damage | Notes |
---|---|---|---|
2-4 | Crew shaken | +0 | May not fire this turn |
5-7 | Crew stunned | +0 | Immobilised and may not fire this turn |
8-9 | Tracks damaged | +0 | May not move until repaired |
10 | Weapons damaged | +0 | May not fire until repaired |
11+ | Catastrophic damage | Roll catastrophic damage |