Orcs & Goblins
Additional rules to original 4th edition army list
From Orcs&Goblins army book
Shamans
- Night goblin shaman has extra fungi equal to magic level.
When eating, gains d6 extra magic wind cards, but have modifier
-1 to 'eadbangerz chart that turn.
- Forest goblin shamans add +1 to 'eadbangerz chart. If they fail
Waaagh test they mode randomly d6"
- Savage orc shaman gains extra magic wind card if has joined a
savage orc unit. The unit and shaman then has save 5+ from protective
tattoes instead of 6+
Trolls
- Stone trolls dispel all spells directed at them at d6 roll 4+
- River trolls are attacked with -1 to-hit
Updated 29.9.97 - index page