Elemental Magic
General
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Overview
Elemental magic is perhaps the strongest magic when it comes to pure
power and drastic effects. It is quite easy to create magnifient and
deadly fireballs with elemental magic, but it is also very limited in
other aspects, and do not combine with other magics very well. In
general, all elemental effects are permanent; fire is as real it is,
but vanishes instantly while earth conjured stays there.
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Mana Drawing
Elemental mage can draw mana from immense concentration of certain
element in its purest form. A mage inside active volcano or huge storm
clouds or deep in ocean can draw extra 1 to 5 mana each turn, even
more in extreme cases. In places with extreme concentrations of
certain elemental, all mana can be trapped into elements and no mana
cannot be drawn without elemental magic.
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Elemental Effects
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Level 1
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Increase Effect
Cause flames to grow, wind to blow with more force or water to flow
more quickly. Mana needed is mainly dependant on target size and
effect desired, and duration is for extra mana or concentration.
Trap to Element
Effect of other spells can be trapped or bind to elemental
forces. Most simpliest use is to create magical potions with primal
magic.
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Banish Element
Extinguish fire, stop stream or lessen wind. This effect is usually
quite simple unless huge amounts of mana is invested, but final effect
is still only reducting.
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Level 2
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Create Element
Create fireblasts, lightning bolts or jets of water. Fire or lightning
attacks do damage equal to mana invested in power. It is far easier to
create something with no real physical form like lightning and fire
than permanent stuff like earth or water. In addition, more purer
forms are a bit more easier to create.
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Form Element
Cause fire to rise higher or lower or water to run upstream, or make
even holes into dirt. Can be used to create sudden defenses, but good
control of elements is not yet possible.
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Level 3
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Transform Elements
Change water into ice or rock to mud. These transformations are
limited to similar types of elements, but the effect is usually
permanent.
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Animate Elements
Cause continuous tremors or earthquakes or make water to walk on
earth. With use of mind magic the mage can create independent
elementals with simple thoughts.
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Level 4
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Drastic Transformations
The mage can now turn earth into fire or do other massive form
transformations. Huge amounts of mana is required for these drastic
changes, especially if they are very fast.
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Drain Elements
The mage can now feed on elements itself and turn them into power,
gaining mana or strength if walking on fire or hit by hurled
rock. This is very dangerous feat and easily burns mage.
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