Force magic is used to cause flows of mana to have physical impact on
material world without making it real stuff. Force is most powerful to
control unmoving simple objects, but willing creatures are also quite
easy. Creatures resisting with their willpower are much harder to
'grab', and creature size is much more limiting factor than object
size. Easiest effect is to throw something horizontally away from
Only generic mana drawing is mainly possible, except that master force
magicians can try to move moment and force effects into other force
Force magic effects are limited to fast impulses in most cases, but
effects requiring more little mana can last as long as mage
concentrates intensively on it. To get duration without concentration,
primal magic is required.
The mage can increase the momentum of moving object,
thus allowing creatures to jump long leaps or thrown objects to
gain more speed.
As it is possible to increase momentum, it as also possible to
decrease it, but is is much harder. The mage can cause falling objects
to drop more slowly or slow down creature movement if combined with
primal, althought that is quite hard to do.
The mage can make unmoving objects or creatures to move, thus causing
doors to shut or tables to fly. Non-alive creatures are much easier to
manipulate than living ones, and power to held liquids inshape require
The mage can now create portals from one place to another,
allowing teleportation over short or long distances. This is limited
to one-way movement away from mage, and mainly on mage itself only or
The mage can change direction of flying things. Good levitation
is now possible, but fast flying is much harder and very clumsy.
The mage can now open portals between separate worlds, but this is not
very controlled and mainly from other places to mage, unless opened to
Likewise, the mage can now create barriers that prevent
teleporatation to area, casting the portal exit to other place. This
works more probable against simple teleportations.
The mage can now cause momentum to multiple directions, and
practically rip things to pieces with pure mana flows. Fast controlled
flight is now possible althought very draining.
The mage can now open portals quickly or across multiple dimensions,
draining power from other places as well. Likewise, the mage can create
complex effects that prevent teleporation away from area, directing
all portal exits back to same place they were created.